The result can give colors that are below 0, in which case the result will be clamped/clipped if the channel is not HDR. ![]() Subtracts the Top layer Color from the Bottom layer. This Blending Mode is useful to accumulate height information for example. The result can give colors that are below 0 or higher than 1, in which case the result will be clamped/clipped if the channel is not HDR. Keeps the maximum color value between the Top layer and the Bottom layer.Īdds the Top layer color value to the Bottom layer. ![]() Keeps the minimum color value between the Top layer and the Bottom layer. Identical to the Divide blending mode but the Top and Bottom layer are exchanged in the blending operation. The result image is most of the time lighter and sometimes can look burned out. The result will always be a darker color.ĭivides the layers below by the color information of the current layer. Multiplies the Top layer over the Bottom layer. Replace works differently from the Normal blending because it will also ignore the alpha present in the Top layer, which could result is Transparent pixels. ![]() This is useful for example to avoid blending information with the layers below. It can be used to optimize the computation of a channel by ignoring it in the Top layer. Effects can be drag and dropped directly into the layer stack, doing so will create a layer with the Blending Mode set to PassThrough for all its channels.ĭiscards the blending of the layer, displaying only the previous layers.
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